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2010 FRC Game - Breakaway


BreakAway is a soccer game played by robots. But like any other game dreamed up by FIRST, it is no ordinary soccer game. Three robots play on a side. A side is called an alliance because it is made up of three robotics teams. Up to twelve soccer balls can be on the field at any given time. Each side has not one, but two, goals to defend. As if that is not enough of a challenge, the playing field has towers, tunnels and big speed bumps. And as the game ends, robots may attempt climbing and hanging to gain extra points.

A Match
At the beginning of each match is a 15 second autonomous period where the robot is functioning purely from programming and sensors rather than on human input. Directly after autonomous mode is the tele-operated mode which lasts for two minutes. During this period, each robot has three operators (Driver, Operator, Coach) who remotely control their team's robot during the match. What each robot can do, and how it plays the game, is left up to the team.

Alliances
Three teams form an alliance for each match. Two alliances, a red and a blue, compete in a match. Since each robot is unique, the teams in an alliance need to collectively strategize on how best to play the game. They assess the combined strengths and weakness of their robots versus the robots in the opposing alliance. Complicating matters, the make up of the alliances changes with each match until the finals, so teams are very busy learning about each other's robots.

The Game
The object of this game is to score as many points as possible with the various methods you have available: scoring the balls through your goals, hanging from your alliance's tower (elevated), and hanging from another robot that is also hanging from the tower (suspended). Scoring balls gives you one point, being elevated gives you two points, and being suspended gives you three points. However, you are only able to hang from the tower during the last 20 seconds of the match. Great teamwork is necessary to ensure that at least one robot of your alliance is going to hang from the tower.



The Field
The 27 by 54-foot field is equally divided into three zones: red zone, blue zone, and midfield. There are two bumps that divide these zones, each a foot tall and with each of their faces a foot in length. There is an 18-inch high tunnel in the middle of these bumps which allows the robots to go to other zones without having to traverse over them. Above these tunnels are seven-foot high towers. The balls are set up in this fashion before the start of the match: three balls in your opponent's zone, two in the midfield, and one ball in your alliance zone.


BreakAway Playfield
Courtesy of FIRST


BreakAway Posters

breakaway poster  

Skunkworks Robotics created these posters that explain the BreakAway game and lists dates for our local regionals. Available as a PDF in three sizes. Feel free to print out the posters and use them in your school, business or on your web site.

 


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